Wednesday, September 07, 2005

What Comes After Prime?

Second Life.

Remember, back in 1995, how we all though the Internet would be a place to tool around in 3D and do basically anything? Or, if you've put those pipe dreams away, you remember the Metaverse in Neil Stephenson's Snowcrash?

Yeah, this is the same thing. But it works.

You need a higher-end computer and a good internet connection, but if you've already got a suitable machine, it only costs ten bucks to join. Not ten bucks a month. Just ten bucks, period. Which is really nice.

So you get to customize your avatar, and you get to wander around a virtual world with nary a care - no quests, no death, no EXP, and you don't even have to walk - flight is always possible, and you can buy a vehicle to tool around in style.

But you get to build things. Lots of things.

From beachballs to lightcycles to stadiums (if you plop down the cash for a parcel of land, the sky's the limit), you can make it, and make it do stuff - I saw a whale-airship thing fly past the JetBall stadium last night.

So yeah. I've found my main distraction for the moment, and I encourage you to try it. The first seven days are free, after which you just pay the said 10 bucks to stay in for pretty much ever.

And make sure to say AXIS Epsilon sent you. >.>

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